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Hello, I've started getting an issue when I add multiple things to my canvas, causing it to glow white. Makes me think it's some lighting issue....
Ok found it out myself. Turns out that when using multiplayer (similar to the camera) you need to disable the PlayerInput component and enable it...
If your game is 3d and your camera is set to world space then the camera can only see what is in front of it by 0.2 Show me your Camera settings
I'm going to assume that your UI canvas is too close to the camera
I can only assume the is that you are doing (_speed * 1.5f) for player one and _speed * _speedboost Player one could be calculating (_speed *...
I've edited my comment, look at it again
Would this be useful? [MEDIA] You say the object drifts when picked up. This is because it has velocity. You could just set the velocity to 0 on...
I'm having the same issue with the second player having no input devices. I have the players instantiated through another script so I can't...
I've run into the same issue as this. Surely a second input should detect and assign the current input. Is there a way to toggle this off so that...
Could this be a bug?
Hello, I'm currently facing an issue where my player prefab (host) spawns and works correctly, however when a second player joins (client) and...