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Thanks for the tip! I used velocity instead and it worked like a charm. I have another question, albeit this time focused on how how the...
Hey folks! Just started using BD and have been really digging it. That said, I have run into a bit of a jam at the moment: I have a super basic...
This is the response I got from Justin at Opsive: Many thanks to everyone involved for responding so quickly. You guys are awesome. Just bought...
Thank you so much! I'll get in touch with the Opsive folks. I appreciate you taking the time to explain the crux of the issue. I tried to Googling...
I'm giving the trial a whirl right now. So far so good, for the most part. I was on the fence about buying it, but now I think I'm almost ready to...
I was looking through the changelist for 5.4b25 and noticed this bit here: To be addressed post-5.4: [762371] Scene Management:...
Hi! Wanted to give v3 a go. I added ER Base to an empty game object in my scene and the component doesn't load. I get this error in my console:...
Heya! Is there an easy way to change the loading doors to only start the loading/opening process when the player enters the trigger and presses a...
Thanks! Probably going to buy this tomorrow
Awesome. One last question and this might be a silly one: do your shaders support deferred rendering?
Thanks! The breakdown is much appreciated. Both you guys rock. : )
This looks amazing. You guys are doing stunning work. Any chance you might cover how the combined texture process works? You hint at doing it in a...
Sorry, heh. I meant to ask this from a performance perspective in comparison to using a command buffer. It sounds like they might be comparable,...
Good to know. If you don't mind me asking, you could give a basic rundown on why that would be the better option? I'm pretty new to a lot of this...
I have a couple of vehicles in my scene with semi-transparent glass that the player ideally could look through and see pedestrians driving....
I've been looking through the videos and documentation for Skyshop. Most of it dates back to Unity 4, so I'm not entirely clear on all of the...
Hey folks! I've been using the straight FaceFX to Unity system for a while and it's been working nicely, but now I'd like to play around with...
I'm messing around with using occlusion culling to improve performance in my scene. It's helped a lot, but one thing I've noticed is that the...
One last bump! I might try posting this in the graphics subforum.
Bump! Still struggling with this. Any help would be greatly appreciated. :)