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when is 2019.1? A few people are asking me about my timeline events unity package. Don't want to get them using my system if it's not necessary.
@makyoo @awesomedata - I'm going to leave as it is - a read of the unity bug tracker here, and perusing several other repos that use the same...
Okay - I previously had it using Marius's George's solution for storing starttimes/endtimes, which I now realize solves this issue - I changed the...
If you like what I implemented, you can buy me a beer - or pass my details onto someone - I'm looking for some Unity3d/VR/Xamarin Forms gigs. T H...
To add to that as well; I've got some experiments with mulitple params for methods, and passing in transforms/gameobjects - I'm happy to receive...
I've got a pretty decent solution I've been using for months. I've just open sourced it. I'll put it on asset store today/tomorrow.. [MEDIA]...
+1 for me - I'm currently doing a custom script with auto version date - it's less than desirable.
about to purchase, coz I've always wanted some good tennis scripts. It looks like you're not supporting this. Is that the case? @skymeson did your...
I've followed the instructions on https://docs.unity3d.com/Manual/WindowsDebugging.html and set up the symbol file location. My build has the...
With all due respect, this has nothing to do with nested prefabs. Workaround that works for me is to place an invisible; but activated and...
can we force the search to reuse just one window? So if I start a new search, I can hit a toggle that will automatically close the old window and...
@seant_unity you, sir, are a very kind person! Thanks for taking the time. Thanks to you I've now better understood Marius George's code, and had...
I've been using timelines for some time now, and have reworked some of the code that Marius George kindly shared here to enable events (it's crazy...
oh, spoke too soon - doesn't save at all while playing the game. oh bugger :(
ah.. spoke too soon - I see the save during play is per clip now!
I don't see the option for saving tweaks in playmode, and it doesn't seem to save them, which is making things very difficult indeed :( Any ideas...
My #1 best asset store purchase of all time. You never cease to amaze me. Thanks! btw - your support page on your site is gorgeous - I just shared...
does it generate ini files so we can run it from the builds from the command line, like this? https://github.com/Nidre/Builder-Unity-Plugin
any word on these? Would they cause problems in a build?
How did you do the unity Event listener? I tried for _HOURS_ to get a unityEvent to work; but it wouldn't let me bind to anything in the scene;...