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got it working, the issue was the path... use Path.Combine( application.persistentDataPath, yourFileName + ".json"); the extension .json seemed...
still not working, have been looking for a real answer. Seems this is another common problem that still hasnt been clearly addressed.
hey, thanks for the reply. I edited the post, also checked the write permission...it is set to internal, the other option is external(sd card)....
hi, just wondering what the procedure is for reading/writing to a file using json for an Android build. I have no issues with this in the editor...
anyone know why this would be? It used to work until I put the script into the editor folder to test something, I took it back out but now for...
I tried a work around that ultimately did not work by putting a script for my games main menu into the Editor folder, so, obviously on build the...
Thanks for this
I am having similar issues...thanks to all for the replies.
Thanks for the advice though much appreciated!
I'm using an older version of unity...5.6.5. I didn't sign up for rollback...so I dont have that feature...I got it working again but everything...
It didn't work...I didn't have a temp folder that I could find. I'll try some other things...but if I cant fix this it's like not being able to...
I tried deleting the library...but not the temp...I'll try that too. Thanks for the response.
Hi so I tried to make an iOS build of my project and it froze on me. I turn off the computer and re open unity and my project...it immediately...
got it fixed.
I have no problems in the initial scene that I set up my audio sources and clips, but when I switch scenes I always get a null reference exception...
Hey that seemed to fix it! Thanks for the help I appreciate it.
this is interesting, I don't know how to check that queue actually, but maybe we are on the right track with this. It seems no matter what it...
thanks for the responses guys, I have tried setting the sorting layer via script with no luck...yet. I will keep trying.
Hi, I'm having an issue with quads in my 2D scene which when set with certain materials always seem to get drawn first and thus, behind all...
thanks!