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This is how I do it on network. I have a script on each of the three gameobjects that I mentioned, which makes sure the gameobjects follow your...
I guess I can help a little. When it comes to networking (I am using Photon), you basically want to synchronize the head movement + hand...
Hi, I bought the FinalIK few days ago and I just want to say thanks for the perfect plugin. I use it for VR, and it looks awesome. Thanks a lot!
Hi thanks a lot! Meanwhile I created another thread on photon forum...
Hi everyone, I am trying to send a message to everyone connected to photon, but it seems this isnt possible. Am I wrong? I will try to simplify...
I always try to post at least a little bit of code to specify my problem, but this is a general question that worries me a bit. To sum it up -...
You helped me again :) I somehow overlooked the .isMasterClient in the documentation and was quite confused. Everything works now, thanks again :)
Hi tobiass :) Yes, MaxPlayers is 2 and they can see each other perfectly, everything is working. I just want to make sure that one of the players...
Hi guys, I have a simple multiplayer game with players creating and joining rooms, everything is working as it should. My question is this : if...
"There is no explicit "room got removed" event." That is good to know, as I was sure there is :) Thanks a lot, I got it working at the end.
Hi tobiass! :) Thanks for quick answer, I am trying the first approach, but with no success so far. I guess my question should have been more...
Hi guys, I am making an educational multiplayer game with Photon - I have a canvas when I instantiate a text everytime a room is created. The code...
Same here...