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I am new, what do you mean about thread support in webgl.. If I am using System.Threading (for calculations, not graphics) then I can create webgl...
I am creating sprites from code, this way: Sprite sprite = atlasHelper.GetSprite(2, 0); //my class, it gives back a sprite, based on a texture...
The Point filter solved this. Thank you so much! :)
I created an other image. If I zoom really close the red rect, which is half of the height of the tile is perfect. But if I zoom out sometimes a...
I have a texture with a rectangle. I created a sprite and a Tile object from it. I AM 100% THAT IS A RECTANGLE I CHECKED IN MANY WAYS. BUUTT.....
I attached an image about this problem. I generate a Texture2D with SetPixels, if I zoom in I see the green rectangle not even in the edge of the...
This is what I have find, it is too basic.
I need to create my own custom textures at runtime (with lines, rect, roundrect, filled/unfilled polygons). I found a solution, with SetPixels I...