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You have to import the nature-shaders.embedded package first and then the nature-renderer.uas package. These imports should be triggered...
Grass meshes are not added to the BVH but they should be sampling raytraced lighting since they use Unity's default lighting setup. However, I...
The main thing I am working on now is spawn rules for the vegetation. I'd like to add other features as well such as LOD Crossfade and Occlusion...
Both Nature Renderer 2022 and Nature Shaders 2022 have already been submitted to the Asset Store. They are currently being reviewed by Unity, but...
A notification for everyone looking here on the forum: ✈️ I am out of the office until August 21. Visual Design Cafe's assets are created and...
Yes
You can use the regular Unity terrain API, here is an example:...
For anyone requiring support, please contact us via our support website: https://support.visualdesigncafe.com/hc/en-us/requests/new Our support...
You would need a reference to the prefab to get that component. You can use Unity's default terrain API for this:...
Map Magic should have an option to copy custom components to each terrain that is generated. I believe you can just add the Nature Renderer...
Yes. You can add the trees as Nature Instances to the scene (https://v3.visualdesigncafe.com/nature-renderer/docs/2021/nature-instances). That...
Thank you for reporting this issue. I looked into it for you and it should be fixed for the next update. If you can contact us via the support...
The perlin noise texture size can't be reduced, this is a technical limitation. A smaller size would introduce artifacts in the noise. For the...
It should work, but I have not specifically tested it. I recommend to try the free demo to verify it:...
I have sent you a private message with a temporary fix.
This is definitely a bug. Very strange, since we specifically tested and fixed this situation. I'll look into it more. Until then, it is probably...
Thanks for letting me know, turns out that either an offset or a large scale could result in culling issues. I have just published the latest...
There is no known incompatibility. If Amplify Imposters is set up for compatibility with Nature Renderer then everything should work. Make sure...
There is a known issue in the current version that causes culling issues with trees, if the trees have a scale that is too large. The scale of the...
Unity 2022 is not yet supported. We follow the LTS releases of Unity, which means the current latest supported version is Unity 2021.3 LTS. More...