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I am logging some aspects of how people is playing my game. For example reaction time and similar. I am running a multiplayer game: client,...
Thanks a lot! That logic is way simpler that the one I was trying to implement.
yes. My current deck is made of 60 objects and a copy of them (120 cards). Game starts with 3 cards x player from the 120. When 2 disappear from...
sorry. That was not clear at all. 4 players. Player1 ask to Player3 if he has "a card with an apple". Player3 has it, and hand it over. Matched...
that was nice. Let me ask you something else. I have a deck of cards. I have for players who hold 3 cards each. It is a matching card game. When a...
Hi, thanks very much for you help. But I am not following as I am very new to SJ. Let say I have a pool of 24 objects, from which I choose 6. With...
Hi, I have 24 game objects, stored in an array. I need to choose 6 and instantiate them. Instantiating is not the problem (solved) How to choose...
There are few things I can not understand/control when exporting models from Sketchup to Unity. I downloaded a model.dae I export correctly (two...
I'm sorry but I don' follow. Now I have this script (named SpawnPlayersStart) attached to one of the players prefabs #pragma strict //Variables...
sorry, yes, I am using function SpawnPlayersStart() { Instantiate(girl1, spawnpoint1.position, spawnpoint1.rotation);...
I have only one order at the moment. If I get this one working, I will try with all four. With nothing happens, I mean the prefab does not spawn,...
Thanks, I will do I remove the "a" variable now. And started again. Defined the variables and use the above order. But nothings happens....
Hi, I know there are few entries on that topic, but non seems to work for me. I want all my 4 characters to spawn at game play. Until the moment...
I am creating a matching card game. At the moment, the rules are very basic. - At start, all cards should appear in one of the 12 possible...