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Omg, I love you!
Thanks @johng_unity - used it today. I screwed up my project and had to keep reverting back and forward.
Mark this baby solved. Yes, it worked. Thanks a lot Bamp and ryanc. Not a problem. I work in a similar style business, SDLC... bleh :)
Thanks. No problem on the wait. I'm glad you guys could figure it out, maybe it'll help you with future production projects :)
Same error, 404, like the path doesn't exist. The odd part, it gets to about .03MB then cans. [Collab 2017-0712 02:01:20 GMT]...
Neither of us have this project on our machine anymore. We both took a break, installed a new beta version of Unity then attempted a new fresh...
Hey all, My friend and I were working on a game together and after a few unity updates, we attempted to download the game we had and it failed to...
I fixed this by simply changing the Character Size. I made it 0.1 and then everything went super smooth.
I'm getting this on 5.2.1f1. Downloading 5.2.2f1 right now. FYI, I'm using UNET.
I would do it this way, just FYI. clone1.transform.parent = this.transform;
Yeah I'm just gonna go to bed. I've spent entirely too much time on such a simple task that can be done easier...
Yeah I didn't wanna resort to animations but I will... thanks jpthek9!
Alright, I will give that a shot, thanks! FYI, http://badgamedeveloper.com/SilentDeath.html - I got it this far... transform.localRotation =...
Moving and rotation is easy. I want it to tilt on that rotation while it turns. I reset the model and also used a cube as an example it also...
I've attempted this and it isn't working the way I'd expect it to. It ends up facing straight up, I modified x/y/z of the Quaternion.Euler and it...
Hey guys, I'm really starting to discouraged with this project. I'm attempting to make my top down shooter tilt and rotate in the angle it's...
I'm no pro at programming but I can tell you two things based on experience. 1. Programming in general, unless you retain info well, Google is...
I'm currently attempting to make a top down game 3D space game for fun... My objective: If pushing W; the ship will move forward and follow a...