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Hello ! I'm trying to implement a system to change keybindings in my game. I had no problem to detect wich keyboard button was clicked but i can't...
Hello, I would like to do an HP bar wich changes colors when the player loses HP. However i don't know how to use gradients in visual scripting,...
Oh ok lol sorry and thank you !!
Hi everyone, I'm starting to learn unity 2D and created a player sprite. However, when i press play the sprite multiplicates and . It's the same...
Hi ! I would like to do a duck hunt-like game in unity 3D and i can't find how to simulate enemies flying around the screen ? Should i use buttons...
Thanks a lot it was looking at the wrong thing and it made me realise it ! You're saving me !
I'm on 2020.3.18f1 ! Here is the pictures !
Hi everyone, I'm currently creating a turn based combat system and i would like to use a dolly cart to get different shots of the action and...
Hi ! I'm trying to animate a button and i'm using button invoke for the player to press it without using his mouse. Sadly button pressed doesn't...
Hi ! I would like to make a bar that would go up and down and if the player clicks at the right time it does an effect and if he doesn't it...
Hi ! I'm trying to create a bar that shakes each time you press a button but i can't make it work ! If someone had some hints on how to make it it...
Hi !! I'm currently creating turn based combat and i would like to implement a system of perfect parry when the enemy is attacking (press the...
Hi, i'm currently developping a turn based combat system using only one button. I need input control to navigate through the menu (click to select...
Thanks a lot !!
Thanks for the help but the first idea might be a bit too advanced for me yet but i'll try the second one !
Also how would you make the buttons cycle through each other ? With a list of game objects ? And if i use space to select from top to bottom how...
Thanks a lot i kinda understand how to do it on bolt ! I'll try and show you if i made it work !
Hi !! I want to create a menu using only one button. You would cycle through the buttons with the spacebar and validate your choice when holding...