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Hello I'm struggling to find resources on methods for interacting with e.g. script machines from code. Some basic examples of things we want to...
Stumbled on this thread after we experienced similar issues in 2020.2.0b6. Removing the package helped. Package version was 1.0.0 Looking in the...
Super interested! Just grab the latest from git, or have you branched it off somewhere?
Is there any update regarding the logic flow map/graph tool for visualizing component/system relationships that was briefly brought up during the...
Ah yes, you are right of course. Looking promising so far, fingers crossed
That sounds really promising, looking forward to it! Regarding modifiying the renderer, isn't it a option that you do? If you make the necessary...
One way to handle it is to trigger the conversion manually. This is the Awake method of ConvertToEntity that is run when attaching the component...
Just wanted to put this out there in case someone runs into the same issue I did We went over our uses of GameObjectEntity and converted to the...
Don't mean to side-track this thread too much, just want to make sure I understand If I understand you correctly, would the general rule be to...
We use AnimationCurves quite a bit and are also trying to figure out the best approach for them, so this thread has been a great help. My main...
Hello I'm doing some refactoring, moving away from GameObjectEntity and making use of the conversion system instead. I'm mainly using...
Haven't really gotten into the conversion system yet, gonna get grips on that now since we're just upgrading to 2019. But that sounds like a...
Hello We've started talking within the team about practices regarding documenting and tracking the different compositions of components we use....
In the standard system, if I recall correctly, applying a MPB to a renderer breaks batching momentarily, but the object is once again batched when...
Followup for anyone interested Did some testing, it seems it all boils down to batching in the end and is probably by design I said it only...
Oh crap, you are right. I forgot about that... Disabling it in the LWRP settings gets rid of the issue. So fiddled around a bit more to confirm,...
Interesting, that works. Thanks! I tried disabling Static and Dynamic batching as one of the first things I did, since it looked like a batching...
Have also submitted a bug report with an example 1117576
Hello Having this issue in both 2018.2.6 with LWRP 3.0.0 as well as 2018.3.0. Haven't gotten around to trying it out in 2019. It appears as if...
Thanks!