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Thank you for checking in on this! In the meantime I've made a Skybox shader graph using cubemaps that works well enough.
I tried doing a bake in the example scene included with MicroSplat and yeah, the Microsplat shader doesn't accept light baking for whatever...
I'm working with Unity 2019.3.15 and URP 7.3.1 and have purchased the appropriate URP module for Microsplat. How do I get a terrain with a...
After some tinkering it seems to be an issue with having a skybox in the scene (Lighting -> Skybox Material); deleting the skybox makes everything...
I'm building some large outdoor environments for use with Oculus Quest and I'm noticing a pretty annoying bug with the standard URP-complaint...
Thanks for getting back to me so quickly. I forgot to include an important detail in my earlier post: I'm using custom mesh objects for the...
I'm using EasyRoads3D and I'm frequently running into issues with connection prefabs. Whenever I select a connection prefab in the scene...
I found this thread while researching this same issue. It mentions HDRP but it worked for me in URP as well:...
I'm lighting a school cafeteria scene in Unity 5 and I'm coming across a peculiar problem. The flooring is vinyl and has some specularity to it,...