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I find a small bug, the MRI tif flies No.99 seemed to be put into the No.1 position of the volume, but I don't know why, I check the code there...
Thanks for your reply! I think the complicated is how to break down the volume and reconstruct it, and the shader will be added more?
brianasu, I download your latest volume render sample, I find the memory cost is very large in the "volumeColors = newColor[x*y*z];",if I set the...