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I'm in no hurry, I can wait for the next update no problem! Thanks so much for responding so quickly, I really appreciate it.
I'm using 2.0 in the game I'm building and the test from where that above screenshot was taken. (I turned off the enemy's shoot script in that...
So I've been noticing an issue with the sprite flickering on enemies. If you set an enemy's health to a slightly higher number and hit it quickly...
Ah, that makes sense! I had briefly looked into the script for the score, but was unsure if applying that mechanic to the health would be the best...
Okay, so far this engine is absolutely amazing, worth every penny, and you're a godsend for making it. I'm figuring everything out pretty well...