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Well, no.... No processes are involved in my case:(
Wrong thread ?
1. [DllImport(libgit2, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.CustomMarshaler,...
OK, never mind.... Changed Stack Trace settings from Full to ScriptOnly, problem solved [ATTACH]
I have built my game into Windows standalone player and found it stuck for no reason. After some debugging I found that if I try to call...
Worked for me, thank you!
sorry, my bad it's 5.0.2f1 didn't try 5.1
offending assembly is quite simple, just 'ldarg.s' and 'calli' instructions.
[ATTACH]