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Alright, after a lot of work I got a setup that works: instead of having a network identity directly on the checkboxes, there's sort of a...
With Network Manager logging turned up to Developer, it doesn't list anything about my scene game object when I start the server. The only...
I'm working on a multiplayer lobby menu. Each player selects a role from a checklist, and once a player has checked a box, it becomes grayed out...
The program works excellent :) I would use the keyboard emulator version, but it interferes with using my own keyboard. My only complaint is that...
Nope. They're in the same project. Though I think I've found a workaround. It seems like, for whatever reason, despite having the same network...
That problem looks similar, though not exactly. He wants clients to write data and the server to read data. I want the server to send data, but...
So I have an odd issue. In my game, there are enemy mages that are controlled by AI. I do the AI thinking server-side (as clients may come up...
Ah yes, that fixed it. Thanks! :)
I downloaded SpriteTile and imported the SpriteTileDLL-Unity5 DLL into my project. What else do I need to do to get SpriteTile working? I don't...