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Custom join codes is an absolute must have for our development team to consider Unity relay. So many games these days just let you specify your...
I am just discovering this as well. For several days I thought I had a Unity bug because my lightmaps were not working in builds (only Editor)....
I believe I just ran into a related Issue when using PlasticSCM CLI on Mac: I can type 'cm help' in the Termainl and it works fine, but when I try...
Question on updating ASE: Is it possible to to update all ASE shaders in a project without having to open each one and click the save button...
Every year or so I come back to this issue, going from "Oh I'll just leave my PC building overnight" to "There HAS to be a way to make this more...
Still?? It's been EIGHT MONTHS since this was first mentioned, and almost a year since URP 12 was released. I feel like Amplify Imposters was a...
OK, anyone still looking for a DIY solution, this is it! ^
So a year later and still no fix... absurd. :-(
Hello, I have a simple sprite shader that is ignoring white pixels using the Compare node. Problem is, it ignores other colors that are "close to"...
So I finally figured out what caused this for me. I had pre-selected to replace the old filename.apk, BUT then I checked the "Build App Bundle"...
With Plastic SCM being required now, we have lost support for symbolic links in version control. We used to use an Editor script to draw symlinks...
Yes, I have this issue and I am using SSDs on both PCs. The dialog box itself isn't a problem - it's if Unity is hung up on some process that's...
A fragmented file is literally stored on the drive in pieces instead of one contiguous block, requiring the drive head to jump around randomly as...
Did you find a solution for this? I just installed 2021.2 and now I'm getting JsonNet conflicts, too.
Well... I am in here too because of these same problems. My project has become almost unusable/non-responsive on my two work PCs. I think what...
How do I get the Tiling and Offset values from the Texture Object node so I can manipulate them and feed those values back into the Texture...
Anyone find a solution to this?
Right, but not whether the asset installed in your project needs to be updated, yes?
Just checking in on this, October 2021. So just to be clear, there isn't a way to attach the Package Manager to a store asset you've purchased so...
I'm getting this on a standalone (release) build from Unity 2020.3.15f1 on Windows 10. The game will run perfectly normal and then after about...