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Hi, does anyone knows if Heartbroken is still following this thread? If not this is a pity, because this physics has an incredible potential....
Hi Hearthbroken, is your Truss physics available for the black friday sale? I'd think it should be in the super top assets list :) is it...
this is cool, Aily. thanks for the update. I think we all understand what you say. hope to see soon new screenshots or videos.
Hi Aily, please update us on your work. we'd like to see your latest TurboForest on the asset store:)
Hi everyone, 1) is it possible to use a blendshader with multiple layers of textures for the roads, to paint different textures on different...
is it possible to paint trees billboards on the actual game terrain? I really like the way they're rendered.. super efficient and cool to see....
shame on me :P... the resolution was ok. my mask textures were bad! ahhahah. now it starts working. the only thing missing is the clouds shadows...
changing filter setting from Current to Always let masks to work on splats distribution. now my problem is I have am ugly mega pixel effect,...
Hi, I am testing terrain composer and RTPv3. I want to use masks for placing the splat maps, exactly as in the island demo video. but it doesn't...
you must consider the Unity features and limitations. I think Tom can't do anything better with Unity engine. here there is a video from GDC 2015...
I now understand the "strange" behaviour while testing some vertex painting. mmh I am not really able to write scripts eheheh to make things...
thanks. yes I want to keep all easyer and lighter in terms of calculation as possible using the paint tool I have a problem with vertex channels....
I have found how to update the geometry blend tiling selecting the terrain under the geometry blend object opening the terrain rtp material in...
Hi Tom this is what I was looking for :p I am trying using ReliefTerrainPMStandalone_geomblend but there is a problem with tiling setting. I...
Hi Tom, I have a big unity terrain(made with world and terrain composer), using RTP, and I need to add on top of it an arbitrary mesh I have to...
Hi, today I have purchased terrain composer and world composer. I have a problem with heightmaps files. WC creates, for heightmaps, raw 8bit files...
Hi :) you soft body physics is cool and looks realistic. probably the very low poly model is limiting the damage deformation effect. I have...