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Okay so I tried this with multiple meshes and submeshes. It sticks to its own uv island this way, But also every single mesh or submesh creates a...
If you notice in the screenshot of my settings I provided I already have it set to PointsOnUV. Even in PointsOnUV mode the decals still bleed over...
Hey @Darkcoder just picked up the package but im having a large problem that is making it unusable for me, im hoping im just doing something wrong...
This is still a problem, however changing the model import settings under Tangents to "Calculate Legacy" fixes it for me.
Not sure how helpful this is but i just ran into this error trying to build to android, US language, IL2CPP. Couldnt find anything to fix it until...