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Yeah, it's look like great solution for this! Thank you very much pal :)
HI, guys! So, I want to create some sort of Scene in the Editor Window. I need to easier creating decorations for some rooms. So, how it must be...
Ok, thanks!
Hi, guys! I have Input System with Action Moving and inside it have Vector2D Composite, with up - W; down - S; left - A; right - D. How to do...
I have test game and there is animation. There are Idle state and Player Movement, also I have trigger parameter. When press the button trigger...
Oh, thank! In build version it is really works.
I have button that show rewarded ads and load other scene after ad. Also rewarded ad script have IUnityAdsShowListener interface, so I can check...
Solved! Just load second Scene in the Awake() method. Unity can't loads 2 scenes at once at first start in building version, while unity editor can.
In my game for android I have button that loads new scene additively and previous unloads.Also, I have Buffer scene that must be always loads. So...
Yeah, thanks, now it works
I have GUI that contains TextMeshPro object. How can I get it by using GameObject.FindObjectOfType<TextMeshPro>()? When I try to figure out what...