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Hi, I'd like to understand what is the MRTK Pulse Length is exactly. I'm trying to create a basic metronome from my MIDI file, and I'm playing a...
Hi, Yep, I'm using MidiStreamPlayer to generate MIDI events. The expression and attenuation are exactly what I need for the volume difference! I...
Hi, this package is very nice, but I seem to have encountered pop/click sounds when velocity is one. Furthermore, the volume difference between...
I've tried various pairs of injection points, but none seem to work as expected.
I refer to https://github.com/alelievr/HDRP-Custom-Passes for this issue. I'm trying to run the outline custom pass along with the FPSforeground...
Hi, I just bought the asset, and I'm using Unity 2017.2.0f3. 1) The rouge-like scene does not work. Gives an error when I run it. Not too sure...
Maybe...but now I'm in the server and its given an error. Its linux btw, so am I supposed to do anything? Not sure since this is my first time in...
I can't remember how to do this, but can I connect to a public ip address? I just tried to connect to my own ip address (instead of using...
Hi I am trying to start the external server using code from Unity, well more like C#. ProcessStartInfo startInfo = new...
I can't send my server over the internet :(. I'm guessing its because the plugin loaded is being given internet restriction. The error came up...
Will Dark Rift 2 be similar in terms of API with the current Dark Rift? If I were to upgrade my Unity projects from Dark Rift to Dark Rift 2,...
Hey keep up the good work on Dark Rift! Yesterday I updated my DarkRift to the current version, along with my server and what not. I'm...
Not in mine at least. And not on the one on the support website:)
Could you include the documentation for Network Messages in the next release? I can't find them. It took me too long to realize that if I wanted...
Thanks for the update! Will the next version release soon? If not, I'll just make a workaround.
Question: When I disconnect a client from my server side, in the client does DarkRiftAPI.isConnected updated to reflect this? What is happening is...
Does this mean that the plugin dll needs to be compiled in .net 2.0? I'm running low on time, so thats why I'm not doing manual serialization yet....
Ok I was wondering why I couldn't find the workinbackground then I realized it was the client. So yes, error messages came out....
@Jamster I've been getting a number of inconsistent results, but you are right in that using null would fail. I've changed null to "" and it...
Yep I stuck a debug statement in the receive. I had a join message that successfully came through. My client definitely didn't receive the message...