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Hey Michal, I was able to build my game for Mac, PC and Linux using your incredible asset and I'm very grateful. I'm now building for Switch, but...
I directed the game, did programming, lighting, level design, some 3D and 2D art and some sound. I had a team of friends and contractors that...
Thanks! and thanks for the great Asset, it really brought together the look of the game.
<333 thanks so much, I'm really proud of it.
hi michal! I love your asset a lot and used it heavily in my upcoming game Little Bug https://store.steampowered.com/app/822190/Little_Bug/ I saw...
Hi, I feel your pain on this so much, because I was there all last night trying to make sense of Unity's cryptic documentation regarding input +...
So i know this is an old thread, but I really can't find any solutions to my very similar problem. I modified the standard assets third person...
Hey thanks for the shader code. Exactly what I was looking for. Just need to randomize the movement a little bit and it will be perfect.
has this been worked out? i'm just about to release a webgl game, but the standard asset shader "glass bump/distort..." is flickering between...
this seems like an old thread, but in case anybody is looking for a quick work around, i did this.... created an empty game object with a...
So good thanks! Now to figure how to get a normal map on it...
I'm having an issue where a bool parameter will randomly (about 1 in 7 times, but there is no pattern) not return to false, causing an animation...