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I don't require hundreds of frames per second myself but It comes down to customer patience and what I can get away with. Players these days are...
Thanks so much. Never expected to get SO much useful info from this question. I usually do strategy/board games with fixed or slowly moving...
Yes, I'm using awaits whenever I have a method that could potentially play an animation or ask for user input via dialog. A lot of the awaited...
https://www.dropbox.com/s/18zkzvxvpjnfxpz/OVRFootball_Build5ProfilerRuns.zip?dl=0 The zip file contains 2 profile runs for the same operation on...
If I have a player actually playing out the match, yes then I have game objects moving around on screen and those objects are being animated and...
I just did a run in the profiler. To be honest, it's information overload for me. Normally in the profiler you want to compare frames right? My...
Happy to say that I figured out what was causing the slowdown. I was brute forcing my way through all of the Unity Player settings and finally hit...
1280x800 everywhere. Looks like I'll have to do a barrage of tests to try to get to the bottom of this. I'll post findings when I figure it out.
Thanks for helping. I just experimented with trying a IL2CPP build rather than Mono (no debug flag and set for faster execution )and there was no...
Everything's pretty much on default settings right now. Scripting backend is set to Mono.
Just wondering if anyone has any idea of what might be happening. I've been working on a football game and I have a screen where the user can...
I took a closer look at your screenshot. It looks like you have your scene (the cards) parented under the canvas used for the UI. You probably...
You shouldn't have to play with the draw order or Z co-ordinates very much. UI elements are supposed to appear above your scene without doing a...
Normally you want your UI to block click's from getting through to anything below them, or even getting through to anything that is not a UI...
You could do it via mathematics/geometry and knowing the measurements of the water rectangle and all of the rectangles bordering the fluid....
Go to your main camera and see if you can get the effect you want by manipulating one of the 3 values in the Position group of values by hand....
Not sure if this will help but... One thing I find really useful for debugging these types of crashes that happen only on a target...
I know this is an old issue but I didn't see an answer posted and I just hit and solved this, so.... If anyone is looking for a solution to the...
Yeah, they flagged the Advertising ID for me too but I don't use advertising. It's really not clear what is happening. As I mentioned in my...
So, this is truly bizarre on Google's end. I've been working hard the past few days trying to update the app they complained about. I have a new...