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hey guys any one have an idea how to make a circle with a white outline ?? i managed to make a circle mask with a mask alpha texture Shader...
if you take a look at the second script generatItems.cs i made it and attach it to chest prefab so each chest if player interact with it it...
yeah you are right but the problem im trying to solve is how to use serialisation to save the chest and collectable items in my level i already...
is there any way i can save my collectable in unity so they wont reappeare when i switch between levels or ereas like for example i get in house...