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I am trying out the old system but matching the ray with the direction of the player always gives me an out of bounds exception for the texture...
Yes, I have tried it, but that doesn't make a difference. But I could try the circular displacement, the one without the displacement camera and...
Yeah, I have used the setup from the example scene and on a relatively flat surface it works. My problem is that I also want the trail render to...
I was trying displacement through the displacment trail renderer and displacement camera on a spherical planet today with the grass following the...