A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Thanks, Marco, based on the GDC presentation I like the new target will be a canvas based component, keep up the good work!
What will be the new build target be? Is it still going to be webgl based? Or even web based?
Hello Tom, I am a bit noob in the shader but I got you asset cause it looks amazing. Do you have a tutorial or someway to create cloth(t shirt)...
I guess it is using bit map? public enum FontStyles { Normal = 0, Bold = 1, Italic = 2, Underline = 4, LowerCase = 8,...
Hello there, I am wondering how do you set the rich text mode in code without actually changing the input text to include rich text tag. Much...
Thank you for sharing! 5 stars
Hello there! I am wondering can I add NetworkTransformChild component to my game object by script? I have child object that is generated for...
thank you all guys! The problem is solved, it is because the aiming was not in dead center at the first time, tiny offset will result in larger...
I tried, it does not work. I also did debug.draw on ray it case. They ray itself unsurprisingly does not change on change of fov, it must have...
Hello there! I am working in the same team as sys12, and here is some interesting side effect this have, if any of you want to know. When editor...
Thank you! That might be it, I never thought about that! Will have a try tonight.;)
Saw a similar post, http://forum.unity3d.com/threads/unity-5-1-networking-cant-get-command-to-work.335212/ It seems applicable to my scenario,...
According to unity manual, I still don't see what I am doing wrong, does this means that the master player have ownership over all the other...
Hello all, I am running a shooting game where player have to command server to shoot, the server will execute the shoot, put value into shoot cd...
Hello Necromantic, Thanks for replying! I want to build a PvP games where players are able to spawn some auto firing weapon that will fire at...
Hello all, I used to have a implementation that All player objects in the scene are tagged as either Player, Friend, Enemy. A auto firing weapon...
Thank you! Thats the solution I should use.
I am having the same situation, I adopt similar approach with your first method. But I do not care client hacks at my stage.
Hello there, I am trying to implement turret rotation/aiming with zoom in zoom out effect, so imaging your gun mounted on tank will turn to...
Yeah I now agreed with that after looking over this thread,...