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Excuse me, any1 here know how to trigger media scan on android gallery. Any script or related to this, need help. I search and find some...
Excuse me any1 here know how to open android gallery or filemanager folder trough some script and how to force refresh android gallery, because I...
hhmm ok, what I want to make is, I have gameobject a b and c, but when I click it a want that gameobject that I clik move upper behind other...
no I mean I change the layer use int layer, but how I can acces it without int layer at first. That script tell int layer first, then we can acces...
I can change the sorting order, I can manipulate the layer. But I can't check that layer number
can't find any at google, that's why I come here
In unity can we check layer order from gameobject ??
Hi guys, I need help rotating the whole picture I get from save it to screenshoot from texture 2d, What I want is swap the width and height where...
hhmm my unity detect it change obselete API then, my script change automatically into this and this is still the same script that unity tutorial...
It still give me the same error, it's like no method for it
yea I see that tutorial but I can't even understand camera.isOrtographic, when I try it at script there's no isOrtographic at autotext. That's why...
can any1 tell me about code that this unity tutorial give about pinch to zoom, there's a code like camera.isOtographic, camera.ortographicSize,...
ooh thanks for correction, then i'm not surf deep enough about mouseUp and touchphase.Ended. Thanks again :D
ooh touch doesn't work with mouse, so I must check it at real device for touch then, Bcoz as I know mouseDown can do at by tap at andro but...
my touchphase.ended there not working, I debug it but when I try to run it, that function not work to debug and check that my tap leave it
void Update (){ foreach (Touch touch in Input.touches) { if (touch.phase == TouchPhase.Ended) { Debug.Log...
I know it a little about it, what I want to ask is how I can check mouseUp onCollisionEnter. Bcoz I know the mouseUp only can check at update coz...
void Update (){ OnCollisionEnter2D (Collision2D coll) { alpha = alphacolor.GetComponent<SpriteRenderer> ();...
ohh I get it know, thanks hahahha, I make some gameobjet name with a too, that's why I get error. Thanks 4 ur help
Hi excuse me, I want ask about changing opacity of 2d texture. I find many ways about new color but it will affect the r g b too, how possible I...