A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
@StaggartCreations thanks for producing such an amazing asset! I have a quick question regarding the visibility/colour of objects underwater. I...
Also worked for me!
It's absolutely not embarrassing to take the time and get it right. You've made a fantastic asset already and I'm sure most of us are patiently...
Hey guys, I'm fairly new to VR. I'm currently having issues with water reflections where they appear offset from the objects and blurry. (HTC Vive...
Thanks PGJ, that definitely helped!
Hi guys, I'm trying to orbit ships around a planet while keeping them facing at 90 degrees. I have this working for the most part but find as the...
Hi guys, I'm having issues with trying to rotate a Rigidbody2D towards another object (slowly) using MoveRotation. I've been doing this using...
I've spent about a week on this too... has anyone had any luck?
Thanks Paul, as I don't want to shoot at all targets within the collider, I think the issue is more finding a quick way to determine which of the...
Hi guys, I'm trying to find an efficient way to determine what the closest 'x' number of objects is to a point within a range. I'll try to...
Hi guys! I'm trying to create a laser beam effect in a top-down 2D game. Although there's a few ways of doing this, I've deicded to go with the...
Thanks for your help on this steego! I was aware of this solution, but was trying to avoid doing it due to the complexity of AI I wanted to put...
Just a potentially helpful tip - I'll create my textures quite large in Illustrator like you, but reduce when I export to use in unity. Not sure...
Hi guys, I'm using RotateAround to make an enemy orbit a player, however I'm having trouble with changing the orbit direction. This is my setup:...