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Oh absolutely, selecting edges and vertices in selection mode is a nightmare.
Buuut nothing new, right? The boolean operation seems to be stable now, but it's still marked as experimental and by itself, the boolean...
Ended up answering myself: [ATTACH] So the first example was the closest to this. Basically, this setup is doing this: We first the get the X...
Sooo, uhhm, I guess the real improvement here was the friends we made along the way, lol. Any updates? I assume the latest changes in Unity...
So I know this has something to do with the aspect ratio, but I haven't been able to make the correct node setup for it. I've been doing some...
I was doing some research regarding custom theming in Unity, and I found this post (Evolving the Unity Editor UX | Unity Blog) on the official...
Basically title. I think I misconfigured something while using VS Code a long time ago, and now that I'm opening the project with Visual Studio...
So, no fix for pre-2023 versions?
Uhhh kinda? I think I did. My solution had something to do with coroutines and timing. Right now I don't have access to that project, but I...
Hi! Not @FellowPlayer123, but I would simply put the same animations again on the unused override slots. That is, for example: Kick_base ->...
I think my question is still on topic, so... I tried to take on this approach before, but I had one issue, and that was that I wanted to preview...
It's finally here! The Masky! Games 3D Library has arrived at the Asset Store. As previously mentioned, the library is growing, and due to the...
[IMG] I'd like to introduce this new project of Masky! Games called The Masky! Games 3D Library. You'll find free and paid models that are...
Yep. New terrain tools are actually quite helpful (and definitely an improvement), but they're still optional, they're not integrated yet. I...
Unfortunately no. Also, it didn't work, it only works with TreeCreator trees.
Oh that's quite disappointing. Maybe it has to do with our GPUs? From Decal Renderer Feature | Universal RP | 13.1.8 (unity3d.com)
Ahhh, okay, got it! Many thanks!
So I'm quite confused about this. A quick Google search leads to the 1.0.5 version of the package...
Hmmm, I haven't try decals on the new LTS version (2021.3), maybe it's working there. I'll give it a try and see if it works now.
I was thinking how convenient it would be to be able to group strings/assets within a table. You could, for example, create a table containing...