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I tried doing it in shadergraph and a LOT of anomalies started happening. I was hoping someone who writes shader code might have one in the app...
How can I clip geometry into a region where only the geometry in that space is shown and everything outside is culled?
Hi, I am looking for a shader that can cull everything outside of a primitive (box or sphere) with a blending edge effect. Only objects inside the...
I am trying to download shadergraph tgz file. The computer that I work on is behind a firewall so I have to download from home. I tried the...
[Solved] Sorry, I forgot to unset a flag in the code.
I was working with the animation clip properties (like Root Transform Position>Bake Into Pose, etc) and then POOF! they all just went missing. Can...
Hello fellow developers and creators, I would like to play around with broadcasting live video from OBS remotely into my game (so everyone...
Thanks. I thought about posting pics but it's a long story. Different computer, yada, yada.... I'm getting a few answers here and there as I read...
This is so sad. No one can help?
Sorry, buddy. I'm just as new to shader language and shader graph as you. You can also try uv space and adjust your uv clusters so bottom is at...
Transform node can modify your position Vector3 to object space.
Hello, I'm new to shaders and I am trying to create a shader that clips pixels past a certain vector3. It compares the world position to the...
The fact that you can't just download a package without the package manager is very suspicious. Why even HIDE these packages?