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We would prefer out-of-the-box settings like in vanilla Rigidbody to lock axis and rotations individually + have the GameObject -> Entity...
Bump, it's been a bit, any news on this?
I plan to use DrawMeshInstanced to draw props like trees & whatnot, since they won't interact with anything and don't need to be GameObjects. You...
For 2) Is this "Enable GPU Instancing" setting on the circle Material? For 3) it is pretty trivial to draw a filled circle, and I don't care...
Just to be sure I understand everything: 1) Rendering using the Camera/RenderTexture is STILL better than using Graphics.Blit loop in Update? 2)...
Thank you for the comprehensive explanation. I am scared right and I understand more how shaders work. I thought the effort was only in the circle...
I have come across this that might be the choice: https://docs.unity3d.com/ScriptReference/Material.SetFloatArray.html
Thanks for the RGBAFloat tip, I didn't know this stuff exists! I actually need 4 values, X,Y,Radius and feathering (makes the edge a gradient to...
I need that texture to A) act as a mask for a simple toon fire shader and B) feed it into a particle system to spawn embers on the Y axis but, you...
The intention is to have multiple fire zones to overlap into a greyscale mask to apply to a fire toon shader. Right now, I am using a...
I had to resort to doing QuadTree magic. It's not the best implementation but it gets the job done for the moment.
I had the impression that entities referencing each other was defeating the purpose of ECS but thank you for answer my concern ^_^ I love the...
Here's a place: https://tech.innogames.com/entity-relationships-in-unity-dots-ecs/
I must have gone through dozens of DOTS youtube videos :D At least one person said to not have entities reference each other any sort of...
Let us imagine a simple scenario with a Player entity that has an Inventory component. The Inventory has a NativeArray of items. One way to do it...
I am also needing this. I have 50+ buttons in various popups in my entire game. When I added sound effects for buttons, I had to go through...all...
I want this for mobile
I also need it for terrain + water smoothing. The LOD feature is also delicious
I somehow got it working in Play mode, then trying to set it for real it doesn't work anymore. Then I half-got it working afterwards. I wish it...
Hi! I tried your script and it does not do anything. I have VerticalLayout and ContentSizeFitter with prefferedHeight in 3-4 levels. I have tried...