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Thanks for the info! I feel dumb now, but I did some more testing and found out that the layer collision matrix was being completely ignored by...
I am working on a 2d ship combat game, and to enable the enemy ai to fire cannonballs at the player I created two empty game objects (one for each...
Hey, sorry for the late reply (I've been busy with other things) but I really appreciate the help! Thanks!
I did exactly that. I multiplied time.deltatime into my Rigidbody, because I learned to always use Time.deltatime to keep things consistent and...
Hello, I recently published a 2d Unity game on the website Simmer.io, and the movement speed of some of my objects is increased on different...
To anyone who is having the same issue as I was: My problem was that the scale of my game was too large. You can start to have issues if your...
Hello, I am working on a small 2D game called "Protect the Square", whereas the name suggests the player must protect a square from circular...