A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Unity Pro 5.3.4f1 Previously when I made a WebGL build, my particles displayed properly. Now for some reason, the particles are showing as...
Thanks very much for the info! I will give these options a try. Thanks again.
Unity Pro 5.3.4f1 I have a gradient ramp that causes an object to be opaque in the center and fade out towards the edges. Problem is... the...
OK, I worked around the issue by duplicating the problem button. The duplicate button properly highlights and is clickable in the full area of...
Unity Pro 5.3.4f1 I have a button that I created awhile ago and it was working fine for a long time. Then something happened (I'm not sure what)...
Thanks for the ideas Karl. I can't submit 'the' project because of NDA but I submitted a bug report with a stripped down version of the project...
Unity Pro 5.3.4f1 I have a particle system setup that almost works properly... but some particles are getting past the collider. See the...
Thank you Stephan!
I am awaiting acceptance into the TMP forum... hopefully to come soon as I'm having issues as a TMP newb. Thanks!
U-GeeN, Thanks very much for the ideas... I will give that a try. Yes, the animation I'm using is legacy animation and marked as such. The...
I have a UI button which when clicked, should play an animation. When in Game mode, there are no complaints and the button flashes when...
OK, I think I understand what is going on. My workstation has 2 Quadro5000 display cards which drive a 4 monitor desktop. 2 monitors on one card...
I have a very simple test animation that I've created in MAX2016. It is basically two teapots that move across the screen. In MAX, the animation...
I'm a Unity newbie. I have created a simple animation in MAX2016 and brought it over to Unity. The animation is very simple... two teapots move...