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Thanks for the reply! - Material related. I can do that fine. That's not the issue. The game I'm working on requires high modability. So I'll be...
glass is an opaque block. I didn't elaborate this when I made the original reply. Sorry It would be a rather complex chunk system. With...
I know Minecraft isn't done in Unity. But it should still be possible. I'll see if I can't figure out where dyox terrain engine is. In regards to...
Good point about the draw calls. Havn't thought about that yet. But I need to make the game highly moddable. That means adding the ability to...
Thanks maap! One more question. I see your system uses a tilesheet :'(. Would it be difficult to convert this to a single texture system. E.g....
Thanks for your reply! :) I don't mind providing the source code. It'll be a free game anyway, and they'll need to see exactly how things are...
Perfect! Just what I was looking for. Didn't know you could "simply" ship a C# compiler with the game, and compile it. Can this be done in...
Thanks for the reply. I havn't looked much into it yet. But isn't the Unity assetpackages for pro licenses only? Of course we'll have one. But...
It says infinite terrain. I know truly infinite is impossible. But I'm wondering if it's only "infinite" horizontally? or is it vertically as...
We've finished conceptualising a game that relies heavily on being able to modify it in different ways. - Textures, sounds, models and other...