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Oh, i solve my problem, because i use AnimatorController in the 3d model, And i pakage it in the assetbundle, so when i build the ipa pakage,...
thanks, i know this methods, but i must use "strip ByteCode" , because in IOS, use this level will let your code hard to decompile. And blacklist...
if you solve the problem, please tell me how to do that, thanks
it is stripping level cause this question , i choose the level "strip ByteCode", but AnimatorController is in UnityEditor.UnityEditorInternal, i...
Excuse me, are you solve the problem, i get the same quesion