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I recreated it in your test scene without modifying any original code. Turn off head bob on the controller and offset the player camera to Z = 2...
I made sure everything was using FixedUpdate on the controller but the problem seems to still be happening. It doesn't seem to be based on delay...
Hey H92 First of all thanks for the free tool. It's really awesome. I'm having an issue I'm not sure what to do with that occurs with my custom...
Bump - Still an issue.
As the title says, jumping set to both Space and another key works FINE in the editor, but when I export the project, the only thing that seems to...
The pickup position is in front of the camera where I want the object to be held at. The object moves towards that position with a magnitude based...
I fixed it. It was embarrassingly easy once I sat and thought of a few ways I could do it. This runs in update. If the object is held, I turned...
I'm trying to essentially make the player pick up a physics object in Unity. I don't (really) want to disable the rigidbody/collider and fake the...
Thank you! It seems like running DOTween functions in update is a bad idea but I'll have to test if that's the cause of the crashes.
The game I've been working on crashes when played for ~20 minutes (out of editor) for no apparent reason. I'm using ProBuilder (a LOT), DOTween,...
I converted the FPS controller to be used for two players on two controllers, but something strange is happening. Basically, the look axis is...
That helped a lot. I got it figured out. I was mostly having a lot of issues with syntax but this cleared everything up. :]
Hi! I'm having a lot of trouble just creating custom events to send for analytics. Mostly, all I want to do is sent events for when the player...
Ooooh....that makes sense... I'm not sure what the best way to fix that would be. Is there anything simple I can do?
FreezeTimer.ToString() doesn't turn FreezeTimer into a string. It returns a string. Instead, try this. TheText.text = FreezeTimer.ToString();
Hi guys! Sorry if this has been answered elsewhere but I couldn't find anything. Basically my issue is that the Character Controller seems to stop...
That seemed to work. I guess I wasn't really aware of where I should be using that. Thanks a lot.
Hi guys. I'm having some trouble figuring out what's causing an inconsistent jump height issue with my controller. Sometimes if I tap space, what...
Thank you! It seems to work, though they can spawn in the same place twice (which I believe I can fix easily) though I approached it in a slightly...
Hi guys. I'm trying to solve what I imagine to be a simple problem but I'm not sure how to go about it from a psuedo code standpoint. Basically,...