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Hello, Thomas Simonini from Hugging Face. I'm trying to make a webgl version of Unity ML-Agents environments where people could watch their...
[IMG] Hey there , I'm Thomas Simonini from Hugging Face , We just published Snowball Fight ☃️, a Deep Reinforcement Learning environment for...
First of all, my sincere appologies for the delayed response. Thank you very much for your answers, it really helped me to understand GridSensor....
Hey there! I'm working on a demo to see how RL can help casual games studios to make NPC using RL (instead of Behavior Trees or FSM etc). So I...
Hi @Luke-Houlihan, first of all thank you very much for your answers. I didn't know that the subfolder mlagents.extensions had a specific...
Hey there, I’m launching the Mayan Adventure. An open-source deep reinforcement learning environment on Unity ML-Agents. [IMG] In this...
Hi, What was the scene you used? What saved frequency did you specified ? (If not specified it's every 50,000 steps)
Hi, I'm not sure but do you have observations other than the raycasts? Like the position of your agent? The second thing can be to increase the...
Hi, It's not very clear if you want to train the agent? You said "And in training mode it dont want to be created." "I havent found ways to...
Hey there , I'm currently working on an open-source curriculum learning project where an agent needs to cross a 3d level to catch the goal. The...
Hi @dan_wipf Your tool is really amazing. But I have an import problem. So I followed what you said in the forum on how to create the prefabs. I...
I'm doing some tests with AR Engine Vuforia. However, I want to test to roll a virtual ball in real world but I'm a little bit lost, do you know...
Hello ! First I hope that I'm in the good place to ask, if not tell me. I want to create a simple 3D runner. But I have a problem, about the...
Hi ! We designed our second game a new 2D runner game for Android called Duck Jump : the principle is simple, avoid the ducks. [ATTACH] If you...
Thank you very much !
Thanks a lot !
Hi guys I have two problem in my ap: - First, my ad must be load on the first scene (menu) but sometimes the ad starts on the second (game) so...
Thanks for this tutorial. However I have two problem : - First, my ad must be load on the first scene (menu) but sometimes the ad starts on the...
Thanks ! But the problem is that my player don't change his sprite[ATTACH] using UnityEngine; using System.Collections; public class...