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Thought i'd post some pics since its been i while, Gaia & Gena running side be side make adding things a breeze to the Island :) [ATTACH]...
Out and about :) [ATTACH] [ATTACH] [ATTACH]
For anyone wondering about third person and the vegetation sizes this is how the default size comes out on the new updated version on gaia [ATTACH]
Heres a Few New pics using the latest version the perlin is a great addition and the new grasses supplied by turboscalpeur :)[ATTACH] [ATTACH]...
opps try it again was missing the last "}" ive updated it
theres a script here till adam updates gaia and his screen shotter is included in it...
The Cattails/bulrushes are from speedtree as are the trees used, just updated last week to unity 5.2.3f1 seemed to make things better but i dont...
A walk along the river :)[ATTACH] [ATTACH] [ATTACH] [ATTACH]
yeah works fine for me, took less than 5 mins to setup,my map is 2048x2048 . Getting to colormap to work took a bit of fiddling as it was imported...
i use ats Colormap ULTRA Terrain Shader https://www.assetstore.unity3d.com/en/#!/content/4722 its easy to setup up you can use normalmaps and...
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A few new screenies from my island, the village starting to take hold :)[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
Updated my Speedtrees, replaced the standard asset ones i was using for place holders. Started to add some buildings and finally got round to...
Worked out how to add the flowmap mask from worldmachine2 and apply the sand textures too it, also played with some camera effects :) [ATTACH]...
Its an easy fix, just make sure the position on the unity terrain has been reset to 0 in the x,y,z currently Gaia puts the terrain at x= -1024...
[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] Amazing little tweak :) heres a few more screenies
I've used this script before and worked well. Create a new C script call it CustomTreeBrush.cs copy and paste the code below and save. Then Spawn...
Some new photos, I've been tweaking texture & tree placement. currently running at 83fps @ 2560x1270 On a 2048x2048 Terrain.. more to come...
Just TimeofDay with deferred and HDR, The up close rock image had depth of field unity image effect added to it for that picture :)