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Thank you, I just opened a support ticket with Webroot, I will post the response, if any.
Thank you
Does AR Foundation support tracking other people's faces with the rear camera, or will it only track the user's face with the front camera...
Our solution was to replace all of our WWW classes with UnityWebRequest. That didn't take too long as the APIs are very similar. This way we...
Unfortunately the WWW class does not have a chunkedTransfer member like UnityWebRequest does. So, we need to either stuck using 2017.2 or need...
Thanks @tonemcbride, but I don't think it's an escape sequence issue. My form.AddField() keys and values are plain text with no special...
I am having the same issue. My python server thinks the form data is empty.
I am unable to build WebGL on both a Windows 7 64-bit and Windows 10 64-bit PC. The same project does build correctly however from a Mac. Unity...
I got this when upgrading to 5.3 I was using a 3rd party in-app-purchase plugin, but then switched to Unity. I removed the old plugin but had to...
Thank you Karl.
I was able to work around this with the following code. I hope it helps anyone else who has the same problem: I created the following script...
Yes, if you backspace to an empty field, it should give you the placholder text. That's the way it worked in 5.2 and before. It gives the user...
The InputField placeholder bug is still in 5.3.2f1. The release notes claim it is fixed but it is not. If the input field has it focus and the...
Thanks Karl. Happy New Year!
Is there a bug number for this? Was it fixed in 5.3.1? Thanks, -Mike
Thank you Karl! I have an event handler when selecting the input field, so any suggested work-around to allow us to enable the Placeholder text...
It's not when you are typing in the field. It's when you select the field. For example, if you select on an empty field or backspace on a field...
It looks like in 5.3 the placeholder text on an empty input field disappears if you click on the field. The placeholder game object is active,...
You are right , the iOS keyboard "Done" button won't force OnSubmit(). I believe that is a bug. It will call the InputField's "End Edit" event...
I submitted a bug, it is Case 718407