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Thanks to your answer. I read another document said like this. The purchase state of the order. Possible values are: 0. Purchased 1. Canceled 2....
@JeffDUnity3D Plz answer it
Here is my sample code. At first, I pend the product. then reboot the app, I checked the product from ProcessPurchase after Initialize UnityIAP....
1) Thanks to share the link. I read the document. But, The PurchaseState I saw on test was 0. (I pend the product then did not confirm it.) What...
@JeffDUnity3D Yeah I already inspected receipt manually, but It's wired that UnityIAP supports only RestoreProduct API. And, Pending...
@JeffDUnity3D Hope that I can get RestoreProducts and PendingProducts though other API instead of ProcessPurchase. It must be uncomfortable to...
So, Could you add an API to new version
@JeffDUnity3D 3) When I call SetFetchPurchasesAtInitialize(false), ProcessPurchase didn't bring the Pending Product. So I could not access it...
@JeffDUnity3D 1. If I don't call SetFetchPurchasesAtInitialize, What is default setting for SetFetchPurchasesAtInitialize? 2. If I call...
I found an issue. It could not find DontDestoryOnLoad Objects. I am using this module temporarily like this....