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Thanks! Looks like this is the best we can do with Burst for now. It solves the spurious errors at least.
Yes I've found that this is almost certainly my best way forward. Seems calling a DllImport extern which targets a non-managed dll will "just...
I have a static method with this signature public static UnsafeList<Vector3> MyFFIMethod(uint arg1, UnsafeList<Vector3> arg2, Vector3 arg3, float...
Is there any way for us to exclude certain assembly definitions from a dedicated server target? There is included/excluded "platforms" but no such...
Alternatively we can set the color write mask in HDRenderPipeline.RenderObjectsMotionVectors to RGB_ which will also work for any other shaders...
Indeed, these are internal things, but that's precisely what I'm asking about - as a developer who wants to write their own...
Is there any documentation out there of which DX12 features are supported/unsupported/planned? A few such features are in the roadmap (links are...