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I've actually already added a sample project when I submitted my bug report. I believe the Case/Inquiry Id is 1060558, if that helps track it down :).
Interesting! When I add a BakeMesh() call after all of my point updates, I receive this error when running in the Editor: ArgumentException:...
I reported the bug and attached a repro project, but I wanted to add that this seems to affect all build platforms for me. I tested with a...
I'm seeing a bug where calling SetPosition or InsertPointAt doesn't update the actual mesh at runtime for WebGL builds. Is this a known issue...
I did some deeper digging after seeing your comment and found that with any of the projects that had issues importing Behavior Bricks were...
I am on Unity 2017.3.1f1 and receive this message when importing version 1.0 of Behavior Bricks into my project: System.NotSupportedException: The...
Hi! Is there any chance this asset will be updated to remove all the warnings from 2017.3 and up? It's kind of annoying to have so many of these...
Thanks for sharing! This will at least get us started in the right direction.
Any chance you feel like sharing your solution? I'll be implementing something similar using KCC soon and wouldn't mind seeing how other people...
Would you have any idea for an ETA of this update in the Asset Store? We are pretty dang close to pulling the trigger on this asset but this new...
Hello Jaroslav, I sent you a message via the contact form on your site but I will ask here as well so others may see the answer. Does your SVG...
Eric, I'm using the Oblique Projection script found here: https://github.com/keijiro/unity-oblique-projection on my MainCamera. I'm having...
Just wanted to hop in really quick and say thank for posting your solution to this. I ran into more or less this exact same issue on a project and...