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Just bought it and I'm afraid it cant help me with my problem: I want to use several masks on one base image to save draw calls. The several...
In case anyone else get stuck on bake indirect -> Seems like this is the case for very big scenes. Change the scale in lightmap parameter under...
It's so sad that lighting just keeps breaking :( We are developing a VR Game in which we need to use 5.3.4p1, now we are getting stuck on bake...
Yeah, no worries, like I said it is pretty much hiding! :p It's und General GI: ... ... ... Default Parameters. There you can set different...
Under the default Parameters in the Lighting Window, you can create a new one. You can edit these settings and they are pretty important. Don't...
Hi, just looked at your image, and i had similar artifacts. Try out to change the pushoff value in the lightmap settings.
I just found this bug too. It is the first time that I'm working with AssetBundles so I thought i did something wrong, but it seems that it just...
It's so frustrating we've been showing a 4 month old build from Unity 4 on the last meetups/conventions that we've attended. I'm just glad that we...
This issue is still present in the latest Unity 5 Beta 5.3.0B4 and I haven't found it on the Roadmap. It was discovered on November 18 2014....
I just found out that in the latest beta mixed light works for directional lights :):) I don't know if that helps you out with your problem...
Hi, I've been looking for a solution for this for a long time since realtime shadows don't work after baking a lightmap. (Mixed lighting doesn't...
I really would like to know how to do this, too. :) Because of mixed lighting shadows currently not working, this would be a great workaround.
I agree, this is pretty unacceptable. It's a bug that makes the engine for a lot of cases completely unusable. The bug exists since the start of...
Hi, I'm having a lot of problems with the new lighting System: It get's stuck during the baking Process. This happens in one of my scenes where...