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Hi @UnityPeterD Thank you, we are still seeing this issue on-going - most recently in a build which completed 30 mins ago. All our iOS builds...
Seen on iOS (we only build iOS) VersionControl Perforce Before and After build log comparison for manifest generation Before:...
I am using the latest version of the Unity plugins from Apple and still see a number of iPhone devices in our telemetry returning 'Unavailable...
Are there any plans to update the Xcode version on UCB which is being used for Mac .app format builds? When I log which version is being used it...
This thread has a workaround for the damaged macos app bundle when downlaoded from UCB...
Our prebuild shell script calls strippackage.sh with the package name to be removed. sh...
have you looked at the build layout report https://docs.unity3d.com/Packages/com.unity.addressables@1.16/manual/DiagnosticTools.html Even if the...
What was the ticket that was created for this issue? We have a work around in place for this which is to recursively expand our addressables...
I deleted the Assets/AddressableAssetsData folder, then in the Editor the Addressable Groups window it will prompt you to create a new on. I had...
I was getting this exception after a content update after updating from addressables 1.16 to 1.19 I've since recreated our addressables config...
You can build the xcode project in UCB and then compile it elsewhere using xcode 12.5/13...
https://github.com/r2d2rigo/dotnetzip-for-unity public static void AppBundlePackXCodeProj(string exportedProjectPath) {...
We use a PostExportMethod to zip the exported project path directory (which is passed as an argument) and then save that zip out in the exported...
The "Logs" tab in the "Problem Report" page for "Crashes & Exceptions" used to display list of up 50 log messages but now it always says "There...
I think it may be only the windows build agnets which are working
We are seeing build errors on the new Windows build machines because our Pre-Build Script have an unrecognized EOL format. 81:...
Downloading build logs nearly always fails with this error after a couple of minutes. I've also tried using the API to download the logs but i...
Our integration was made before UCB supported addressables builds, we haven't enabled them in the UCB dashboard. We just set a Post-Export Method...
We are using UCB to build both app bundle and content update builds. For app bundle builds, by calling...
This sounds like the same issue i described here...