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The reason I asked for this feature is not to let these flaws in the code go unnoticed and not because I'm too lazy to stop a thread. Actually,...
Friend, the only thing I want with this topic of mine is to ask the unity team to add an option to stop threads, I am repeating this several...
I'd rather have all game threads behave like a release build than waste time manually disconnecting the connection or looking for workarounds for...
I just found a solution, see if that solves it for you. Add the Volume component. And then add the Visual Environment in the Volume component....
Here the same thing happens, especially if the UI is black. [ATTACH] I can only see the UI when I turn off the lighting [ATTACH] [ATTACH]
• What threads do you refer to as „the threads“? Not referring to the Unity Editor threads, just the threads the game creates when running in...
I'd rather it be a optional Unity feature to force stop threads in playmode editor, than me configuring a safe thread for each plugin/library that...
It would be very useful to have such an option in the project settings to stop all game threads when exiting play mode in the editor. When...
I found a solution, after I looked at all functions/variables/events of UnityEditor.EditorApplication, I found playModeStateChanged. With it I can...
17min... Just finishing Unity with the task manager, to work again. [ATTACH]
When I say active, I'm referring to my game client connected to my MySQL server, i'm using the official MySQL library to make the connection. A...
My Unity always gets stuck in Reloading Domain when my MySQL is active, does anyone know how to solve this? I hope the Unity team resolves this...
Hello, I'm sure it would be very helpful if it had some way to build with specific files that are selected in the assets. You could make Unity...
I found a solution. My project folders are organized like this: • client • server • shared (assets that are used by the server and client) Then...
"The server ought to have less assets than the client to begin with" is correct, that's why I want to build with selected files from my project....
I liked the idea of the KeyChain. But it's not just the credential information, it's the server files, I don't think it's safe to build with the...
The linux server build seems to be broken in some cases. I tested my server on linux build and some threads run super slow. I was only able to run...
Hello!, I'm creating the server and the client in a single project, but if I make build the client, the server files will go together and this...
I want to instantiate the weapon in the hand hierarchy, so that when I move the bones of the hand, it will follow along.
Moving around the world in Entity (Local To World) uses float4x4 to define position, rotation and scale. [ATTACH] public struct Teste :...