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Hi exawon, thanks for posting the solution! This is exactly what it makes this works. Thanks a lot!
Please tell me there is a workaround for this, if not could we have this for p2? Our game is entirely done on 2D UI and without gradients the game...
The VertexHelper does not hold a reference to the mesh by itself, is just a copy of the mesh data that I cannot access anymore, I need to call...
They updated the documentation refering to the VertexHelper class, and even in the example they are given they call the method FillMesh :...
I was using a Gradient script previous to 5.2.1p1 to make my fonts and widgets to look nicer and now I can't find a way to make it work since the...
This error is still happening in version 5.1.1p1. When referencing by mistake an asset from a different bundle variant, you will receive this...
We are having a similiar issue building for Webgl, we are using Unity v5.1.0f3. Any idea if this error is already being treated? The error output...