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Thanks for the help. It was a bit confusing to understand that with the context but I figured it out!
I try to add listeners to multiple buttons in a loop but the output is always the last parameter. public class Test : MonoBehaviour { public...
I have put Vector3.forwards for the up direction, but it still rotated on the other axis. Quaternion.RotateTowards takes 2 Quaternions as...
I have a simple top-down game, with the use of the new Input system I allow the player to move but when I try to make him face the direction his...
Thanks for the videos. Although i didnt watch them full, I saw one good idea in your code! I added a while loop to check when the id will become...
I have these common scripts for Initializing Unity Ads and RewardAdsButton. Exactly like in the unity documentation. But I get this error:...
Big thanks for you man. You really pointed me at the right direction, I haven't look about ScriptableObjects, but i sure will. Thanks!
Yeah i think i understand how they work, but its not exactly what im looking for. Im making a simple game where there you choose option one or two...
Open the Zombie GameObject and reset every transform. And when your try to move the object, look at hierarchy closely and select your Zombie....
Hi! Is this thing possible? public class Room { public Room myRoom; public Room(Room r) { this.myRoom = r; } } If yes,...
I personally preffer VS code because i have a potato computer. Its basically the same.
This works just fine. Thank you!
Guys he is trolling 100%