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I tried it but sadly it didn't work for me. Anyways, thank you for your help! If I find a solution to this by myself I'll let you know about it.
Yes, I've tried to implement Crux yesterday but it didn't seem to work for some reason. I'm using Gaia + CTS + Vegetation Studio + Emerald AI +...
You have to bake the NavMesh in order to have effect on terrain changes. The Unit will behave like on a flat terrain until you bake the changes...
I had the same problem. Exclude all child objects from the terrain (Directional Light, Flat Terrain, Air Terrain), then deactivate the terrain....
I totally agree. I've already retextured the Demo Map and replaced all Props and Ressourcemodels, but the Map itself remains untouched more or...
I can create a map for you, just tell me what exactly you want (grasslands, forrest or even a desert Map?) Sounds like a great Update! But one...
I think Areal Damage is the right term for it, my bad. The Capability (for Catapults/Artillery for example) to damage multiple units in the target...
Sounds like a great idea, currently our Civilan Units are pushing each other away. It's not that bad, but it looks weird, especially with the...
We purchased this Asset yesterday and i'm amazed by all the features and possibilities it provides. Absolutely worth it! I would still like to...