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Thanks for the reply. for control you only need to tap the left or right side of the screen (not on the circle itself) so hopefully...
Thanks again for the input! Ha, yes I had better stop fiddling with the little things and actually get the gameplay sorted first!
Still thinking about giving the player the option to choose between perspective/top down ortho views. Been doing a little work on the teleport...
Right, quick comparison video showing both options....thoughts anyone? [MEDIA]
I actually started with that, but there was something not quite right about it. I will try and get some 'in motion' versions up this evening as...
Teleport is (will be) an endless runner-ish game on mobile. Basically you tap and hold to rotate left or right, and when you let go the player...
Just thought people might be interested to see the very very early implementation of CataPoultry. This was the first 'Eureka moment' that I had,...
Congrats on your upcoming release! I did exactly the same with CataPoultry...just got to the point where I wanted it published. Mobile is a good...
Thanks for the feedback - between here and twitter I have changed the bottom two tiles to these: Left is 'Tap for speed boost' and right is 'Tap...
Thanks for the feedback - localization (or avoiding it as much as possible) was part of my thinking with moving away from text as well, so I think...
Thanks theANMATOR2b, Yeah thats much more readable - thanks for the suggestion! I hope you dont mind if I run with something similar to that?
Hi all, I have been looking at part of my UI, and I want to get rid of some text. Which version looks better - text or no text? [ATTACH] Also,...
I like the concept of the idea, but it does seem like it would work better one way or the other, as it could get quite confusing with collected...
Working a bit on the UI. Thinking of switching from the text version to the image version. Thoughts? Also, dont forget CataPoultry is live on play...
I have soft launched CataPoultry on Google Play. 33 levels so far with lots more planned, but my excitement got the better of me and I pushed it...
Hi all, Posted in made with unity thread too, but thought it might be better here: So I have got my game 'CataPoultry' to a point where I think...
Hi all, So I have got my game 'CataPoultry' to a point where I think its ready for release to the play store, but I need to create a bunch more...
Managed to implement 'trajectory prediction' for the first few levels of my game - far more excited about this than I should be, but it was a bit...
Hi all - still going with CataPoultry....adding levels is a slow and steady task it seems! Playing with tunnels and boulders today. Pre-release...
Congrats on the nomination - well deserved!