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Nice snippet! Thanks a lot!
For everybody who would like to stop the clips started, try this: public static void StopAllClips() { Assembly unityEditorAssembly =...
Thx @Kovenant
@KyleStaves nice snippet!
@TommiH The post is really old and I don't know if the namespace changed but: There doesn't seem to be a way to load the Prefab with the...
this did it! Thx @Yorick2 I also created a solution for getting the scene while inside an `Editor` script. This way you will get the name without...
This tutorial made my day! It explains how to get the different Eventtypes work without losing the focus after clicking on the scene!
This tutorial made my day! It explains how to get the different Eventtypes work without losing the focus after clicking on the scene! If this...
Me too
You could create an editor script which will set the values OnEnable() when scene will be opened. You need to do: Create an empty GameObject...
Thanks, works great!
Looks like the problem has already been solved. Have a look here If you want to get a line break, use "\n" inside a string you add to the Text...